HEV Rifle
HEV Rifle
Type
Weapon
Role
High priority long range rifle
Target
Ground & Air
Equipped By
Weapon Ability
Penetrating Shot
Statistics
Damage
12
Range
9
Attack Speed
2.20
DPS
5.45
Aim
99%
Bonus Vs Armored
+10
Armor Penetration
50%
Crafting Expenses
Statistics
Damage
15
Range
8.5
Attack Speed
2.15
DPS
6.97
Aim
99%
Bonus Vs Armored
+10
Armor Penetration
50%
Crafting Expenses
Statistics
Damage
16
Range
9
Attack Speed
2.00
DPS
8
Aim
99%
Bonus Vs Armored
+10
Armor Penetration
50%
Crafting Expenses
Statistics
Damage
18
Range
11
Attack Speed
2.00
DPS
9
Aim
99%
Bonus Vs Armored
+10
Armor Penetration
50%
Crafting Expenses
Right between the eyes.
Description
The HEV Rifles are powerful, long range rifles. Their primary role is to destroy armored targets and take out multiple targets in the line of fire. The HEV rifle is a rail gun rifle of terran design. Operated by a straight pull bolt, it is equipped with a scope and two laser targeters. High armor penetration value makes it very effective against armored targets.
- The bonus damage is applied to units with an armor value.
Research
Research: HEV Rifle
Milestones
5 / 25
T1 Crafting Recipe
Technological Improvements
10 / 25
T2 Crafting Recipe
15 / 25
T3 Crafting Recipe
20 / 25
T4 Crafting Recipe
25 / 25
T5 Crafting Recipe
Technological Improvements
Damage vs Light Improvement
Increase the bonus vs light targets of HEV Rifles and its variants
Improvement Per (5)
+1
Max Improvement (30)
+6
Damage vs Armored Improvement
Increase the bonus vs armored targets of HEV Rifles and its variants
Improvement Per (5)
+1
Max Improvement (30)
+6
Range Improvement
Increase the range of HEV Rifles and its variants
Improvement Per (1)
+0.10
Max Improvement (15)
+1.50
Attack Speed Improvement
Increase the attack speed of HEV Rifles and its variants
Improvement Per (1)
+0.01
Max Improvement (15)
+0.15
Armor Penetration Improvement
Increase the armor penetration of HEV Rifles and its variants
Improvement Per (10)
+10%
Max Improvement (30)
+30%
Weapon Ability
Penetrating Shot | |
---|---|
Active effect | Fires a AP class bullet that strikes enemies along its path, dealing 15 + weapon base damage. Deals increased damage to armored units. |
Prep time | 2s |
Cooldown | 3s |
Uses | 3 |
Range |