Difficulties
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Description
- BDF comes with 4 flavors of difficulty
Easy
- All enemy units have 25% reduced Hp and Damage.
- Enemies numbers are greatly decreased.
- No micro skills required to survive.
- Playing on this difficulty gives no additional bonuses.
Normal
- Default game setup.
- Basic micro skills required to survive.
- Playing on this difficulty gives no additional bonuses.
Hard
- Hard difficulty.
- Features increased numbers of enemy forces.
- Medium micro skills required to survive.
- +2% chance to find unique items.
Darkness
- The hardest difficulty.
- Greatly increases number of enemies forces.
- +5% chance to fin unique items.
Trivia
- Previously, difficulties from Easy to Hard would guarantee the survival of units despite their in-mission deaths at the cost of an injury (permanent debuff unless treated), unlike Darkness which had permadeath active. Currently all difficulties have permadeath active.